Important Info

Featured Sponsor

Become an Author is a community site, we are only as good as the content our members contribute! Whether it's a one time contribution, or a monthly or quarterly article, please consider becoming an author!

Latest Comments in...

Video of Highway 101 Landslide in California
Looks like the Facebook video gets cropped when I embedded it here. You ca
San Francisco Millennium Tower Has Settled 16 Inches
Misrepresents actual foundation geometry. Photos show deep excavation to ne
New FHWA Soil Nail Manual Addresses LRFD, Hollow Bars
Good evening from Barcelona, Spain. I am witting to you because of I am le
Engineering Geologists vs Geological Engineers vs Geotechnic
Geological engineer from Spain (looking for job smiley geoengineer.martin@gmail
Photo 3D Geocoding Tool for Virtual Earth PDF Print E-mail
Written by Randy Post   
Thursday, 12 February 2009 12:07

The Microsoft Virtual Earth 3D team has released a tool that allows you to semi-automatically position a photo in 3D space. I wrote an article about how to geotag your photos, which results in photos with latitude and longitude written to the EXIF headers of the image. Programs like RoboGeo also support the direction of the camera, but this tool goes quite a bit further to fully orient your photo in 3D space. Click through for more info. (Image Credit: Virtual Earth 3D Team Blog)

3d Geocoding of an image in Microsoft Virtual Earth


At the Microsoft Virtual Earth 3D Team Blog (found via Slashgeo):


The Microsoft Photo Placement Tool can be used to find the geographic coordinates of the camera that took a photo. In this way a photo can be geolocated in the 3D world. There are seven parameters which need to be determined to geoposition a photo in the 3D world. Six of them are latitude, longitude, altitude, roll, pitch, yaw which define the position and orientation of the camera. The seventh parameter is the focal length of the camera that took the photo. The Photo Placement Tool allows determination of these seven parameters via manually specified correspondences between points in the photo and 3D world.

I love this concept, but the only examples they show are for oblique aerial photographs. I wonder how it works for photos taken on the ground. Plus you need to be in an area where there is good 3D detail in the form of models or terrain. If anyone checks it out, let us all know how it goes.


Hits: 17257
Comments (0)add comment

Write comment

security image
Write the displayed characters

Last Updated on Thursday, 12 February 2009 12:26